Review of a Really Violent Game
For the titular characters in Kane and Lynch 2: Dog Days, the events of the game’s story are a sort of awful anecdote. Akin to the boasts of a town drunkard, it’s a brutal, tragic tale of one wrong turn leading to another, and the sheer determination required of two men to pull through the worst situation of their whole lives. It’s a simple, yet powerful narrative wrapped up in a game with myriad problems both large and small, but through sheer force of will breaks through them to reveal bits of bastardly brilliance. Former criminal compatriots Adam ‘Kane’ Marcus and James Seth Lynch are brought together again after spending a few years trying to forget the dismal sales and controversy of their original outing, 2007’s Dead Men. The roles of the two get heavily reversed and the focus is on a sober Lynch, who has set up something resembling a peaceful life in Shanghai; at least as peaceful a life as a lunatic enforcer working for a local ex-pat mob boss can get. The disheveled, desperate Kane steps off the plane to meet his chaotic comrade, and is immediately pulled into a small bit of business intimidating a local hoodlum. Things go bad and the hood and his girl end up dead at the duo’s hands, causing a reaction that thrusts the pair through 48 hours of utter hell.
The multiplayer interface isn’t informative, matchmaking seems to take forever, and the game uses a host system with no apparent migration capability. An angry host can disconnect all players, and considering this is a game about betrayal . . . that happens fairly often. Undercover Cop mode is hard to make fair, as with a lower number of players it becomes perhaps too easy for the fuzz to win, but in full games it becomes very difficult to not get killed quickly by a pack of players moving in tandem. However, the ups of multiplayer outweighs many of the downs, especially if you just want to indulge in avarice for an hour or two on a frustrated Wednesday evening.
How much you’ll be into Kane and Lynch 2: Dog Days ends up hinging on how much you can tolerate the despicable aspects of humanity. The story mode forces you to be on the receiving end of an emotional hazing of likeable characters, the presentation will kick you right in the inner ear at times and the multiplayer mode encourages you to be paranoid and spiteful. If you aren’t turned away immediately, you’ll find that all of the elements work at a base, Punk Rock, level. Sure it’s nihilistic, sure it’s a bit ugly, sure it’s repetitive after a while; but it moves you at your very core because the flaws work for it as much as they work against it.
Punk Rock caught on, but it remains to be seen if the same will be said of the disillusioned Kane and the psychotic Lynch. As the first tale of theirs was butchered in the telling, it all depends on how well the general gaming world responds to these grizzled guys again. It’s easy to see their fickle audience banning them to the bar of forgotten gaming characters; giving Duke Nukem, Chakan the Forever Man, and James Pond some company. Kane and Lynch could use a drink after the events of Dog Days, but they don’t deserve to be put in that pound yet.
This is the right game to test the peak of your gaming skills if you master this game you can show of in front of your friends and if they try to challenge you make sure that you kick their butt or you will be embarrassed also don;t forget that this game is also a multiplayer so try to dhow off world wide and kick people's assess world wide.
Minimum Game System Requirements:
CPU: | Intel 3.0 GHz or AMD 2.5 GHz or higher |
RAM: | 1 GB (XP), 2 GB (Vista) |
VGA: | Nvidia 7800 / ATI X1800 or better (Shader Model 3.0, 512 MB Video Memory) |
DX: | DirectX®: 9.0c |
OS: | Windows XP/Vista/7 |
Sound: | DirectX 9.0c Compatible Sound Card |
Recommended peripheral: | Xbox 360 Controller |
This is a very violent game and also have very adult contents so please don't let the children play this game. Thank you
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Have Fun Gaming.......... :-)
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